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NPC Generator

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Advanced [show]


Traulam Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tan collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her red hair is slicked back into a classic pompadour. Her eyes are violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Traulam is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and expand her business

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Traulam Mystralath, Female Elf Wizard 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her white hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She comes from a rich western family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She is greedy; and many orcs want her driven away

Ideals: Athletic, Logical. Bonds: Attractive, Enemies, Rich. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Gurdis Brazzik, Female Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his black crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Athletic, Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)7 (-2) 8 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Tourmaline (120 gp). Red garnet (120 gp). Black pearl (500 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Riardon Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man dresses like a well dressed Farmer does. His brown hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: Born to a Sellsword, his father struggled to pay the bills. Riardon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Riardon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Farmer.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Insomniac, Hedonist. Bonds: Job, Poor, Criminal record. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Riardon Fasharash, Male Elf Rogue 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avelina Kendall, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has brown eyes.

Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Bowyer and was forced into it by her family; and to reunite with her absent father

Ideals: Professionalism, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Family. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Avelina Kendall, Female Human Fighter 3
Medium (4'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. He wears a colorful flower in his brown fur. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. After coming to the age of reason, Dagger took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Dagger In the Morning, Male Tabaxi Paladin 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Habor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, black cloak. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Habor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Bather business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Marry his sister to traveling adventurers.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Habor Lithe, Male Tiefling Bard 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)16 (+3) 12 (+1)19 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Tiger eye turquoise (11 gp). 1 Magnifying glass.


Social Check DCs


Torinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears green painted combat armor at almost all times. His crest is rusty and curly. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Torinn was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Immigrant, Attractive, Military. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Torinn Beryntolthropal, Male Dragonborn Warrior 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 72 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Deception +5, Stealth +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 2000 gp. Gold dragon comb with red garnet eye (600 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family Crampernap was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Crampernap decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against giants.

Ideals: Entrepeneur, Athletic, Gifted. Bonds: Enemies, Criminal record. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Crampernap Beren, Male Gnome Fighter 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 135 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Performance +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 pp. Azurite (11 gp). Golden yellow topaz (700 gp). Blue star sapphire (1600 gp). Moonstone (20 gp). Chrysoberyl (70 gp). Alexandrite (700 gp). Coral (70 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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