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NPC Generator

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Advanced [show]


Mormo Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. He has done his best to style his dark red hair to look like a famous performer. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Mormo Contempt, Male Tiefling Druid 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. Chrysoprase (70 gp).


Social Check DCs


Chassath Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern woman is dressed in a clean black cloak covering her clean studded leather. Her black crest, when down, is lengthy. Her eyes are gold and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish. Bonds: Religious, Mentor, Job. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Chassath Linxakasendalor, Female Dragonborn Adept 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Deep green spinel (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His moppish blonde hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Robert Jacobs, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear tan tank tops with blue pants. He wears his white hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Dimble Horcusporcus, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Malachite (8 gp).


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to hide his balding. His eyes are hazel and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Ozyman Goodearth, Male Halfling Ranger 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insane, Selfish. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Nuraval Ironfist, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). 4 Smokesticks.


Social Check DCs


Tervaround Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears a simple tan robe with grey stripes complete with hood. Her left leg appears badly burned and disfigured. Her red hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born the only child of a wealthy merchant. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest woman in the south

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: In love. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Tervaround Timbers, Female Gnome Barbarian 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 15000 sp.


Social Check DCs


Flame On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of magic around his neck, and a longsword on his belt. His beige fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Flame On the Mountaintop, Male Tabaxi Wizard 9
Medium (6'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: Malachite (11 gp). Onyx (80 gp). Rose (80 gp). Amber (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Hadarai Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who sports violet clothing, slightly heavier than average wear, he is not a threatening figure. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Job, Guardian. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Hadarai Mellerelel, Male Half-Elf Paladin 9
Medium (5'5") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 140 pp.


Social Check DCs

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