Caelynn Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her chestnut hair is cut short. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Ploughman and found it very stressful. She has achieved small success as a Ploughman.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Ugly, Addict. Bonds: Enemies, Military, Job. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 400 gp. Eye agate (5 gp). Malachite (5 gp).
Nithther Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. His white crest is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with writing.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.
Motivation: Money/treasure; and he's looking for his big break
Ideals: Artistic. Bonds: Nature, Adventurer, Rich. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 113 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
Possessions: 2000 pp. Silver pearl (120 gp). Azurite (6 gp). Iolite (40 gp). Hematite (6 gp). Black pearl (1400 gp). Brown-green garnet (120 gp). Golden pearl (120 gp). Blue quartz (6 gp). Hematite (6 gp). Onyx (40 gp). Amethyst (120 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Malachite (6 gp). Hematite (6 gp). Golden yellow topaz (1400 gp). Coral (120 gp). Violet garnet (1400 gp). Carnelian (40 gp). Star rose quartz (40 gp). Rose (40 gp). Aquamarine (1400 gp). 1 Medium magic item. 1 Medium magic item.
Chenna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of morningstars on her belt, each one with a aquamarine on the hilt. Her chestnut hair is lengthy and is close to two feet long. Her gray eyes peer out from beneath her feathered red hat.
Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Carter.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp. Sardonyx (40 gp). Golden pearl (80 gp). Jet (80 gp). Azurite (13 gp). 1 Minor magic item.
Enialis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His black hair is singed and shortened. He has violet eyes and a blue hat with a violet feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Enialis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north, but his parents moved at a very young age to the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Ethereal Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His orange fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Ethereal was raised in a hard working conservative environment. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Assassin like his mother before him.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Gifted, Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10000 cp. 1 Buckler. 1 Full Plate. 1 Darkwood Buckler.
Barendd Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown leather gloves, a brown jacket, and tight pants. His white hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. Further he is a bit of a stoner and is frequently out of it.
History: Barendd was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To end his boredom; and wants to open a new tavern
Flaws: Antagonistic, Addict, Mundane. Bonds: Job, Slave. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is short and black. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Adventurer, Mentor. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 10000 sp.
Rohesia Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her white hair up. Her hazel eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Rohesia was raised in a hard working conservative environment. She worked as a nervous Actor and found it very stressful. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Dragonborn people; and sabotage a competitor
Ideals: Philantrophist. Flaws: Sensitive, Racist. Bonds: Job, Rich. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 79 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Red-brown spinel (60 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Golden yellow topaz (1300 gp). Zircon (20 gp). Tiger eye turquoise (8 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She carries with her a set of sais, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long red hair is drawn into a two foot long braid. She has gray eyes and a white hat with a black feather.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is wracked by social anxiety; and seeks redemption
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Criminal record. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 7000 cp. Azurite (4 gp).
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