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NPC Generator

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Advanced [show]


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his warhammer ready. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quick Mirror, Male Tabaxi Commoner 13
Medium (5'4") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Tourmaline (80 gp). Deep blue spinel (800 gp). Obsidian (13 gp). Rose (50 gp). Black pearl (800 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (800 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly brown, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Bookbinder business at a young age. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Professionalism. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Ahrim Calm, Male Tiefling Rogue 1
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)18 (+4) 12 (+1)18 (+4)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Carnelian (70 gp).


Social Check DCs


Mumpena Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. Her auburn hair is wavy and long. Her face is scarred and worn.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Mumpena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast desert. In her 15th year, her parents were killed by a gnolls raid, leaving Mumpena alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mumpena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Mumpena Loofollue, Female Gnome Expert 10
Small (3'4") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5

Possessions: Red garnet (140 gp). Freshwater pearl (8 gp). Sardonyx (40 gp). Golden yellow topaz (400 gp). Moonstone (40 gp).


Social Check DCs


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and muscular, this eastern woman typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a daughter. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Bonds: Attractive, Mentor, In love. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Sunmeadow, Female Halfling Cleric 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 6 (-2)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Tourmaline (120 gp). Lapis lazuli (11 gp).


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of swords on his belt, each one with a topaz on the hilt. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Nature. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Hugh Badger, Male Human Wizard 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 800 gp. White opal (500 gp). Amethyst (150 gp). Blue quartz (16 gp). Blue diamond (2000 gp). Coral (150 gp).


Social Check DCs


Shanairla Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered pickaxe and tarnished bastard sword as well. Her hair, while still mostly red, has prominent grey streaks. Her gray eyes peer out from beneath her feathered violet hat.

Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shanairla is combative with any and all who dare try her patience in the slightest.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Mortician, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Military, Family. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shanairla Casilltenirra, Female Half-Elf Bard 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 300 sp.


Social Check DCs


Thomas Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow pants and tee shirts. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Expand his business.

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Thomas Samuel, Male Half-Elf Bard 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 230 gp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. His hair is long and red with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Alvyn hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Enemies, Rich, Adventurer. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Alvyn Folkor, Male Gnome Barbarian 7
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 67 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Druidic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûshrat Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He typically wears white cloth garments or leather armor. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Dûshrat studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Disciplined, Justice, Gifted, Logical. Bonds: Debt. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Dûshrat Watson, Male Half-Orc Ranger 10
Medium (6'10") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Athletics +7, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1000 gp. Star rose quartz (70 gp). Obsidian (5 gp). Red-brown spinel (100 gp). Deep green spinel (100 gp). Moonstone (70 gp).


Social Check DCs

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