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NPC Generator

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Advanced [show]


Windy Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. His brown fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Addict. Bonds: Nature, Immigrant. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Windy Mirror, Male Tabaxi Warlock 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2200 gp. Peridot (50 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Zircon (50 gp). Lapis lazuli (6 gp). Black opal (500 gp). Rock crystal (50 gp).


Social Check DCs


Balimaar Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a violet suit, black shirt, and brown tie. His chestnut hair is cut short. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Balimaar was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Disease. Bonds: Adventurer, Family, Debt. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Casilltenirra, Male Half-Elf Ranger 12
Medium (5'11") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)8 (-1) 15 (+2)16 (+3)
Skills Performance +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. A delicate brass dragon egg (70 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (200 gp). Silver comb with moonstones (500 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Senteq Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He sports a long auburn beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Disciplined, Fighting. Bonds: Adventurer, Nature, Family. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Senteq Musgraben, Male Gnome Rogue 5
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Pijjirik Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large green jacket. His bronze crest is greasy and uncared for. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Pijjirik grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Lazy, Disease, Depressed. Bonds: Adventurer. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Pijjirik Pfaphnyrennish, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)18 (+4) 9 (-1)15 (+2)
Skills History +7, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Tiger eye turquoise (5 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries bastard swords. He sports a flattop hair cut. His eyes are gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Akmen Gift, Male Tiefling Adept 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 18 (+4)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 18000 cp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Ivellios Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. He was taken from his home at a very young age. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Bonds: Attractive, Job, Adventurer, Immigrant, Slave. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Ivellios Arnuanna, Male Elf Barbarian 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 14 (+2)17 (+3)
Skills Religion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Myev Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She likes to wear white tank tops with black skirt, marred by sweets. Her auburn hair is smooth and relatively long. She has a tattooed face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Myev Milton, Female Half-Orc Commoner 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 9 (-1)7 (-2)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries maces. He wears his blonde hair down. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Architect mother left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Joker, Logical. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Delg Gorunn, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 160 pp.


Social Check DCs


Riardon Lathalas, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His golden hair is styled in orderly dreadlocks. His ears are large.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Bather in town.

History: The child of a Mercenary, who enjoyed hunting, Riardon was taken on many hunting expeditions. A gifted student he started as a Mercenary, but he got bored and became a Bather. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Nature. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Riardon Lathalas, Male Elf Fighter 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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