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NPC Generator

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Advanced [show]


Isabella Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her red hair is thinning but still full. She has a dull look in her brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of giants once and for all.

History: Isabella was born the youngest of three triplets. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. By chance she met her sister recently and the two have been together since.

Motivation: She is greedy; and an old rival family wants her found

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Isabella Teinithra, Female Half-Elf Fighter 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (100 gp). A silver and pearl hairclip (50 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Windy Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses well, typically a more casual-formal manner. Her beige fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Windy was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Poor, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Windy Of Snakes, Female Tabaxi Bard 7
Medium (5'7") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 17 (+3)18 (+4)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp.


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. She has wavy blonde hair. Her green unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Pennie has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Antagonistic, Selfish. Bonds: Attractive. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Pennie Shadowquick, Female Halfling Paladin 11
Small (2'9") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His golden hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate, Gifted. Bonds: Immigrant, Attractive, Religious. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Seebo Murnig, Male Gnome Paladin 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 sp.


Social Check DCs


Ahvain Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with white socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Dilettante, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Ahvain Galanodel, Male Elf Barbarian 10
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 58 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 2300 gp.


Social Check DCs


Gilbert Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with violet colored cloaks and clothing, and a wedding ring on his left hand. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: In love, Poor. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gilbert Larson, Male Half-Elf Expert 10
Medium (5'9") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man tends to wear a pastel poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Pelt Of Claws, Male Tabaxi Ranger 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Zircon (30 gp). Golden yellow topaz (600 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.


Social Check DCs


Hlin Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of longbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is cut short with large spiked bangs in the front. Her gray eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Hlin Torevir, Female Dwarf Wizard 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Nora Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear grey tank tops with red skirt. She sports a flattop hair cut. She has green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Nora Holderhek, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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