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NPC Generator

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Advanced [show]


Artin Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Artin and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she's looking for her big break

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Artin Glanhig, Female Dwarf Monk 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky red painted plate armor. His red hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He believes the world needs to unite to get rid of giants once and for all.

History: Ozyman was raised in a hard working conservative environment. His childhood dream was to be a Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Ozyman Bigheart, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Mordai Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a robe, a symbol of his god around his neck, and a scythe on his belt. His left leg appears badly burned and disfigured. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Mordai isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Apothecary, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Extrovert. Bonds: Poor. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Mordai Turmoil, Male Tiefling Druid 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3 Holy water.


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright brown suits and hats. He wears a colorful flower in his beige fur. His eyes are copper and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ethereal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ethereal. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and a rival would like him out of the picture

Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Ethereal Timber, Male Tabaxi Druid 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Fargrim was born with his father's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Joker. Flaws: Fearful, PTSD. Bonds: Attractive. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Fargrim Strongheart, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 pp.


Social Check DCs


Pearl Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large white jacket, and a wedding ring on her right hand. She wears her golden hair up in a very large beehive style do. Her green eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast forest. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and to prove her worth to the world

Flaws: Insane, Impulsive, Antagonistic. Bonds: In love, Nature, Rich. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Pearl Swiftwhistle, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Avelina Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears just a yellow suit. Her black hair is greasy and uncared for. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Cynical, Selfish. Bonds: Rich, Nature. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Avelina Arnuanna, Female Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp.


Social Check DCs


Therlin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple brown robe with blue stripes complete with hood. Her wide-brimmed hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a massive crush on the younger sibling of the Interpreter who has hired her part-time. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Has a crush. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Therlin Morigak, Female Dwarf Fighter 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Chalcedony (30 gp). Malachite (10 gp). Azurite (10 gp). Freshwater pearl (10 gp). Bloodstone (30 gp).


Social Check DCs


Gerald Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears skinny pants and wears a brown and tan robe with the hood down. His long brown hair reaches down to his waist. His eyes are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small forest village. Gerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Philantrophist, Impeccable. Bonds: Religious, Nature. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Gerald Rutherford, Male Human Warlock 9
Medium (6'1") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 15 (+2)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Fire opal pendant on a fine gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs

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