Chenna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her brown hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Chenna will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Insane. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 77 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 4d4-3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Hematite (7 gp). Sard (30 gp). Coral (50 gp). Rose (30 gp). Blue quartz (7 gp). Golden pearl (50 gp). 1 Minor magic item.
Whurdred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her chestnut hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Nature, Slave. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Deep blue spinel (900 gp). Tiger eye turquoise (13 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He wears his silver hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Senteq was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has a crush on the local ruler
Flaws: Shy. Bonds: Adventurer, Attractive, Family, Has a crush. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 25000 cp.
Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Bonds: Attractive, Job, Has a crush, Adventurer, Immigrant. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Carrie Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His hair is blonde and very short. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A delicate silver chain set with a tourmaline (30 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kaladan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His crest is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 sp.
Miles Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean grey cloak covering his clean studded leather, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with singing.
History: Miles was raised in a hard working conservative environment. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Actor job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp.
Hugolina Chester, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She carries with her a set of spears, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her black hair is heavily combed to the right. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Joker. Bonds: Enemies, Rich, Adventurer. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp. Coral (120 gp). 1 Backpack.
Kelter Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His blonde hair is heavily combed to the left. His violet eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Blacksmith, who enjoyed hunting, Kelter was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Rich, Nature. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
