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NPC Generator

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Advanced [show]


Eggren Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Carpenter does. Beneath her clothing is a huge mess of scar tissue. Her copper crest is unkempt and raggedy. Her eyes are gold and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Carpenter, Eggren learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and to be a barber again

Flaws: Ugly, Cynical. Bonds: Job, Slave, Poor. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Eggren Lhamboldennish, Female Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)6 (-2) 15 (+2)12 (+1)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp. Rhodochrosite (13 gp). Red-brown spinel (160 gp). Black pearl (1400 gp).


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a pastel suit. He keeps his red fur in a flapper bob. His eyes are green and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Tricking was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Paladin 13
Medium (6'0") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 94 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 19 (+4)13 (+1)
Skills Acrobatics +6, Medicine +8
Senses Passive Perception 14
Languages Common, Auran, Terran, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 800 pp. Violet garnet (600 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 5 years old his parents immigrated from the north. He has had some formal dancing training, and achieved minor success. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Revenge; and a deep hatred of drow

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Nicholas Emsworth, Male Human Monk 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 20 pp.


Social Check DCs


Irann Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a great chef.

History: Irann was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Irann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Irann Thompson, Female Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 60 gp. 1 Masterwork studded leather.


Social Check DCs


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears bulky blue painted plate armor. His red hair is heavily combed to the right. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Cockaby has worked very hard to control his curse. He has achieved small success as a Barkeep.

Motivation: He has a crush on the local Body Guard; and expand his business

Flaws: Disease. Bonds: Job, Military, Rich, Has a crush. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Cockaby Ningel, Male Gnome Aristocrat 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 90 pp. Blue quartz (13 gp). Bloodstone (60 gp). Zircon (60 gp).


Social Check DCs


Bree Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fancy red dress. Her hair, while still mostly white, has prominent grey streaks. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bree hails from a village terrorized by goblins. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Impeccable. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Bree Whispermouse, Female Halfling Warlock 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Vassago Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vassago took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Vassago Torment, Male Tiefling Monk 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Citrine (70 gp). Blue quartz (9 gp).


Social Check DCs


Antinua Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Entrepeneur. Bonds: Religious, Immigrant, Rich. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Antinua Ostoroth, Female Elf Druid 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


River Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: She got into the Navigator business at a young age. She moved out south to avoid the crime she committed. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Sabotage a competitor; and doesn't want to be a navigator and was forced into it by her family

Ideals: Philantrophist. Bonds: Job, Criminal record, Family. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

River Mirror, Female Tabaxi Monk 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)6 (-2) 17 (+3)17 (+3)
Skills Investigation +1, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Banded agate (15 gp).


Social Check DCs

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