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NPC Generator

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Advanced [show]


Althaea Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is unkempt and raggedy. Her eyes are brown and beady.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Althaea has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Althaea Lathalas, Female Elf Ranger 2
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Joan Bristol, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her auburn hair is still thick. Her eyes are amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of western immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Rich, Immigrant, Mentor. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joan Bristol, Female Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Uthemar Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Uthemar's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Uthemar Brinker, Male Half-Elf Cleric 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Coral (110 gp). Tiger eye turquoise (4 gp). Jet (110 gp).


Social Check DCs


Thervan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His red hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Armorer and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Gifted, Artistic. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Thervan Tiltathana, Male Elf Paladin 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Eridred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She is very pretty but has cold, dead eyes.

Personality: Eridred is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive, In love. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Durthane, Female Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey clothing when he does not wear armor. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Baker.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Bernard Gracey, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. Deep green spinel (130 gp).


Social Check DCs


Baern Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a small bristly mustache and wavy brown hair. He has a tattooed face.

Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Baern is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast plains. He has had some formal singing training, and achieved minor success. He became a Animal Trainer soon after.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baern Goblinbane, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Tourmaline (120 gp). 1 Holy water.


Social Check DCs


Rosamund Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Sailor does. Her hair is golden and curly. Her eyes are hazel and beady.

Personality: She loves telling others what to do and how they should feel about things. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Opinionated, Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Rosamund Aloro, Female Half-Elf Paladin 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)7 (-2) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp.


Social Check DCs


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'5". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a scimitar. Her brown fur has been sun bleached extensively. She has amber eyes and a brown hat with a yellow feather.

Personality: Three hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She works hard and plays hard.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Gifted. Flaws: Hedonist, Shy. Bonds: Criminal record. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Three In Woods, Female Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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