Ulfgar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely brown suit with tan socks and a vest with buckled shoes. His white hair is knotted and matted. His eyes are a pleasant violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Servant.
Motivation: Retire the richest man in the east; and a rival would like him out of the picture
Ideals: Joker, Optimist, Entrepeneur. Bonds: Criminal record, Job. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp.
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shortbow ready. His orange fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he's in love
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Has a crush, Rich, Adventurer. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 4000 sp. White pearl (60 gp). Violet garnet (1000 gp). Star rose quartz (80 gp). Tiger eye turquoise (12 gp). Red-brown spinel (60 gp). Iolite (80 gp). Eye agate (12 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Shaena Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She is generally well dressed albeit a few years behind the times. Her chestnut hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 66 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
Modean Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He has white hair. His silver eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Modean has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Iolite (70 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.
Quillathe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a Stetson hat to hide her balding. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in a small mountains village. After coming to the age of reason, Quillathe took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and she's in love
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Poor, Nature, Military. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. 1 Good lock.
Duvamil Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black hair down. She has blue eyes and a blue hat with a green feather.
Personality: Eccentric and domineering, Duvamil will drive conversation. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Flaws: Forgetful. Bonds: Mentor. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 sp.
Thamuz Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His fierce red eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: When he was but 4 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his brother
Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Family, Slave. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Kildrak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and a wedding ring on his left hand. He has chestnut hair. His eyes are blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: In love, Rich. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. She wears her white fur down. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has all her life been fascinated with poetry.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and to get a good night's sleep
Ideals: Philantrophist, Artistic, Fighting. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
