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NPC Generator

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Advanced [show]


Aura Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her gray fur is unkempt and raggedy. Her green eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to pay off her debts

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aura Of Winter, Female Tabaxi Sorcerer 5
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Enialis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of western immigrants he idolized his father. Enialis was born on a far western desert where he grew up under the tutelage of his father, an expert Baker. He then took over the family business and is one of the better Baker for hire.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Immigrant, Attractive, Job, Family. Occupation: Baker

Voice: American accent

Attributes [hide]

Enialis Sylvaranth, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. His red hair is thinning but still full. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Pacifist, Fighting. Bonds: Immigrant, Rich, Religious, Adventurer. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Monk 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a Mercenary, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Aramil Selevarun, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Malachite (6 gp). Onyx (60 gp).


Social Check DCs


Bilbron Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tan costume with the symbols of magic on his torso. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Bilbron Waggletop, Male Gnome Warrior 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Caeldrim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His left hand appears badly burned and disfigured. His brown hair is lengthy. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and balancing his hectic life and new bowyer responsibilities is difficult

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Caeldrim Amakiir, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)11 (+0) 18 (+4)13 (+1)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4 Alchemist’s fire. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Maiathah Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is generally shirtless and showing off her tattooed chest. Her brown hair is long and unkept. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maiathah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maiathah. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Maiathah Sylvaranth, Female Elf Monk 10
Medium (5'5") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 18 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 5 (-3)14 (+2) 12 (+1)16 (+3)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Tiger eye turquoise (10 gp). Malachite (10 gp). Rock crystal (20 gp). Malachite (10 gp). Obsidian (10 gp).


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries a battered glaive and tarnished falchion as well. His gray fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, River grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. River took refuge in the large cave and found the beat up falchion and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

River Prim Posies, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 75 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)13 (+1) 20 (+5)14 (+2)
Skills History +5, Performance +6
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17332100

Possessions: Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Beren, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Bimpnottin embodies much of what other species detest in the Gnomes. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Bimpnottin Beren, Female Gnome Sorcerer 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 48 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 1000 gp. An abacus with copper, silver and gold markers (90 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Jeweled gold crown (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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