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NPC Generator

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Advanced [show]


Barbena Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has a slight overbite and is overall scrawny. Her moppish silver hair is in a traditional bowl cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She would rather hide behind her crafts than deal with other people.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barbena took refuge in the old dungeon and found the beat up spear and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Barbena Eversharp, Female Dwarf Paladin 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Lamlis Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is heavily combed to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lamlis was born the youngest of three triplets. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: Attractive, Family, Criminal record. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Lamlis Raethran, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Golden yellow topaz (400 gp). Zircon (30 gp). Jasper (30 gp). Sardonyx (30 gp).


Social Check DCs


Euron Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears baggy green pantaloons and a blue scarf. His right leg appears badly burned and disfigured. His hair is cut close to his head. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Addict, Insane. Bonds: Criminal record. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Euron Generous, Male Tiefling Ranger 12
Medium (5'11") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)5 (-3) 13 (+1)16 (+3)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 200 pp. Brown-green garnet (40 gp). Obsidian (12 gp).


Social Check DCs


Sun Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is dressed in earthy colors with a pastel and white handkerchief worn on her left side, she is not a threatening figure. Her fur, while still mostly red, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Joker, Logical. Flaws: Mundane. Bonds: Attractive, Religious, Has a crush. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sun Treat, Female Tabaxi Warlock 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 800 sp. Peridot (60 gp). Chrysoberyl (50 gp). Sardonyx (60 gp).


Social Check DCs


Raam Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Raam Wit, Male Tiefling Commoner 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 13 (+1)21 (+5)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp. Lapis lazuli (13 gp).


Social Check DCs


Kali Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. She has styled her brown hair well, parting it to the left. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her dancing dream.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Kali Fascination, Female Tiefling Monk 4
Medium (4'11") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 42000 sp. 1 Disguise kit.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 8 years.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Bonds: Attractive, Job, Immigrant, Military, Adventurer. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Robert Marlee, Male Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Dell Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise green.

Personality: A skeptical and narcissistic woman, Dell's first love is herself. Her second love is also herself. She is obsessed with her god.

History: She was raised in a white middle class family as the only child. When Dell reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Religious, Military. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Dell Appleblossom, Female Halfling Ranger 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her amber eyes peer out from beneath her small tan hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duvamil took refuge in the large cave and found the beat up flail and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Duvamil Timbers, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs

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