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NPC Generator

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Advanced [show]


Barakas Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with top hat. His blue hair is still thick. His eyes are silver and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Some 10 years later his spouse died after the birth of his son. Heartbroken, Barakas never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Attractive, In love, Immigrant, Enemies. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Barakas Integrity, Male Tiefling Sorcerer 4
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)16 (+3) 15 (+2)20 (+5)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Brottor Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His black hair is kept up in a ponytail inside a broad hat. This brown eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Debt. Occupation: Knight

Voice: French accent

Attributes [hide]

Brottor Deepdelver, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 108 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +5, History +5
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. Chalcedony (30 gp). Azurite (5 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear red pants and tee shirts. She has wavy blonde hair. Her thin eyebrows rest above her beady amber eyes.

Personality: Calm and collected, she is a well trained Armorer. She has a minor phobia of water and hates getting wet.

History: The child of a Sellsword, who enjoyed hunting, Anne was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the old dungeon and found the beat up rapier and armor she uses now. She then took over the family business and is one of the better Armorer for hire.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.

Flaws: Ugly, Fearful. Bonds: Poor, Job, Nature. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Anne Smoothhands, Female Halfling Warrior 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thokk Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears baggy white pantaloons and a green scarf. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: Thokk wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Logical. Bonds: Poor, Immigrant, Criminal record. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Thokk Hale, Male Half-Orc Ranger 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Windy Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt, and she perpetually has her warhammer ready. She has done her best to style her lavender fur to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is greedy.

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Of Ivory, Female Tabaxi Warlock 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 190 pp.


Social Check DCs


Guy Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his rapier. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Map Maker profession.

History: Born in the east his family was never financially stable. A freak accident while working with his Map Maker mother left him crippled. He has achieved small success as a Cartwright.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Disease. Bonds: Job, Poor. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Guy Beckwith, Male Human Commoner 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Kite Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He keeps his red fur in a pixie cut. His eyes are a pleasant green.

Personality: Kite is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was born in the south. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To find somewhere to settle down; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Kite Of Ebony, Male Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Family, Criminal record. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Glim Maekkelferce, Male Gnome Wizard 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Deep blue spinel (1000 gp). Star rose quartz (40 gp). Banded agate (13 gp). Carnelian (40 gp). Jasper (40 gp). Black pearl (1000 gp). Eye agate (13 gp). Black pearl (1000 gp). Peridot (40 gp).


Social Check DCs


Nora Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, brown cloak. She has a very tight haircut. Her eyes are amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Nora was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and to be a farmer again

Ideals: Athletic, Philantrophist, Logical. Bonds: Religious, Job, Adventurer. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Nora Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)7 (-2) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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