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NPC Generator

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Advanced [show]


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Mercenary uniform, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant gray.

Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business

Ideals: Extrovert, Justice. Bonds: Job, Family, Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Kelter Strongbones, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 18 (+4)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hecat Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean green cloak covering her clean studded leather. She has blue hair. She has red eyes and a green hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Professionalism, Logical, Justice. Bonds: Poor, Religious. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Hecat Righteous, Female Tiefling Commoner 16
Medium (6'0") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 84 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 900 pp. Hematite (12 gp). Sard (30 gp). Tourmaline (60 gp). Deep blue spinel (900 gp). Chalcedony (30 gp). Rich purple corundum (1000 gp). Aquamarine (900 gp). Red garnet (60 gp). Red-brown spinel (60 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown wide-brimmed hat and brown clothes. His hair is auburn and very short. He has a tattooed face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic, Entrepeneur. Bonds: Family, Nature. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Gerald Branson, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 50000 cp.


Social Check DCs


Suhnae Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his lance. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Banker

Voice: Stutters

Attributes [hide]

Suhnae Ilphelkiir, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zagga Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She is wearing a long, black cloak. She has wavy silver hair. This brown eyed southerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south. Zagga was born on a far southern island where she grew up under the tutelage of her father, an expert Baker. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To prove her worth to the world; and obtaining odd cultural halfling artifacts is her passion

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor, Immigrant, Adventurer. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Zagga Remington, Female Half-Orc Commoner 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She dresses in brown turtlenecks beneath a tan coat with green slacks, marred by chocolates. Her silver hair is heavily combed to the right. Her gray eyes are passionate and lively.

Personality: Eccentric and domineering, Bardryn will drive conversation. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with lycanthropy at a very young age, Bardryn has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Slave. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Bardryn Trueanvil, Female Dwarf Rogue 8
Medium (3'10") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Persuasion +1, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Red-brown spinel (80 gp). Azurite (10 gp).


Social Check DCs


William Stanford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Sensitive. Bonds: Poor, Job, Mentor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

William Stanford, Male Human Adept 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Corkitron Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white small hat and white clothes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Corkitron isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Nature, Guardian. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Corkitron Whispermouse, Male Halfling Druid 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 37 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Fragrant Thunder, Male Tabaxi Fighter 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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