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NPC Generator

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Advanced [show]


Trym Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She is muscular with a powerful set of arms. Her blonde hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Trym's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Trym Nimblefingers, Female Halfling Commoner 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 400 gp. Sard (80 gp). Rich purple corundum (600 gp). Sardonyx (80 gp). Violet garnet (1000 gp). 1 Banded mail. 1 Full Plate. 1 Breastplate.


Social Check DCs


Lidda Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a feathered hat to cover her moderate length silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. She helped her mother out around the business and became quite the natural. She has achieved small success as a Barkeep.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly. Bonds: Immigrant, Job, Military, Poor. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Lidda Littlefoot, Female Halfling Fighter 8
Small (2'9") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Entrepeneur, Athletic. Flaws: Emotional, Impulsive. Bonds: Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Frouse Scheppen, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gale Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Mortician. His fur is lavender and very short. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Gale Of Snakes, Male Tabaxi Druid 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 13000 cp. Azurite (11 gp). Jet (60 gp). Amber (60 gp).


Social Check DCs


Myria Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a robe, a symbol of her god around her neck, and a mace on her belt. She is an epitome of beauty. She has styled her white hair well, parting it to the right. Her blue eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.

History: She was born to loving parents in a slum to the west. Through the years after Myria was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Myria's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Myria Bigheart, Female Halfling Bard 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theren LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears yellow cloth garments or leather armor. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Jeweler. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Athletic, Logical. Bonds: Job, Poor. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Theren LaCava, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak, and he perpetually has his crossbow ready. He sports a flattop fur cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Shifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Athletic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Shifting In the Wind, Male Tabaxi Sorcerer 15
Medium (5'7") Tabaxi, Neutral Good (CR 15)
Armor Class 10
Hit Points 68 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Moss agate (5 gp). Rhodochrosite (5 gp). Golden pearl (50 gp). Violet garnet (800 gp). Banded agate (5 gp). Rose (50 gp). Moss agate (5 gp). Bloodstone (50 gp). Violet garnet (800 gp). Silver pearl (50 gp). Violet garnet (800 gp). Azurite (5 gp). Deep blue spinel (800 gp). 1 Medium magic item.


Social Check DCs


Rosalind Badger, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair is smooth and relatively long. Her eyes are amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rosalind took refuge in the old dungeon and found the beat up glaive and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away; and to unite with her sister

Ideals: Fighting, Philantrophist. Bonds: Nature, Enemies, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Rosalind Badger, Female Human Expert 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Lilli Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Sculptor, her father struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Justice. Bonds: Poor, Attractive, Enemies, Criminal record. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Lilli Munggen, Female Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Alchemist’s fire.


Social Check DCs

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