Flask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears suspenders and pastel workpants. Her shirt is white, and she wears a heavy pastel leather apron most of the time. Her fur is white and curly. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Flask is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Flask was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has never given up on her music dream.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Athletic, Artistic. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (400 gp). A delicate brass dragon egg (50 gp). Gold and topaz bottle stopper cork (1300 gp).
Aline Livingstone, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is braided into rings. She has a tattooed face.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family.
Flaws: Insane. Bonds: Attractive, Job, Religious, Family. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1500 gp. Jade (120 gp). Rock crystal (50 gp). Rhodochrosite (16 gp). White pearl (120 gp). Bloodstone (50 gp). Emerald (1500 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Gardener does, and sports empty pouches on his belt. He has a small bristly mustache and wavy silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Flaws: Depressed. Bonds: Job, Slave, Religious, Mentor. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp.
Greeba Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her tied-back hair is brown. Her eyes are a pleasant gray.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in a small desert village. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Greeba's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Greeba and her spouse have recently divorced.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Passionate, Logical. Flaws: Antagonistic, Insomniac. Bonds: Nature. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp. Violet garnet (1000 gp). White pearl (140 gp).
Folgûm Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. He has blue eyes and a black hat with a yellow feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north. Folgûm was born on a far northern desert where he grew up under the tutelage of his mother, an expert Healer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Has a crush. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 6000 sp.
Reirak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, brown, dusty cloak. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Reirak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of brigands once and for all.
History: Reirak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Enemies, Poor, Guardian, Job. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
Possessions: 2000 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Az-Bror Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His hair is brown and curly. His eyes are amber and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: Az-Bror was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Job. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Chalcedony (40 gp). 1 Smokesticks. 2 Holy water. 3 Antitoxin. 3 Antitoxin.
Henry Blakely, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in grey turtlenecks beneath a yellow coat with red slacks. He has shaved his head bald. His eyes are amber and catlike.
Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying sister.
Motivation: He is greedy.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Meena Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear tan clothing when she does not wear armor. Her long silver hair is drawn into a two foot long braid. Her eyes are blue and catlike.
Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Meena grew up listening to her mother's many stories. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Disguise kit. 1 Hourglass. 1 Simple lock.
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