Kasdeya Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Bricklayer. Her hair is short and red. Her red eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a necromancer, Kasdeya was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Addict. Bonds: Mentor, Family. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
Possessions: 1000 gp. Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has done her best to style her red hair to look like a famous performer. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. By chance she met her sister recently and the two have been together since.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Artistic, Gifted. Flaws: Insane, Racist. Bonds: Family. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item.
Ahvain Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gray eyes and a violet hat with a yellow feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. Ahvain was born on a far southern desert where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Insomniac. Bonds: Rich, Mentor, Immigrant. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Silver pearl (110 gp). Rhodochrosite (11 gp). Banded agate (11 gp). Iolite (80 gp). Blue diamond (8000 gp). Rose (80 gp). Black star sapphire (1100 gp). Violet garnet (600 gp). Aquamarine (600 gp). Hematite (11 gp). Red-brown spinel (110 gp). Golden yellow topaz (600 gp). 1 Medium magic item.
Sindri Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Sellsword. His black hair is still thick. He has several tiny jet earrings on each ear.
Personality: He can speak with the recently deceased. He invites people to come help in his community garden.
History: Sindri was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has drifted from career to career and currently works as a Sellsword.
Motivation: He is unsatisfied with his job; and a strong sense of loyalty to dwarven people
Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. 2 Tanglefoot bags. 4 Holy water. 1 Everburning torch. 1 Alchemist’s fire.
Nordak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and money/treasure
Ideals: Fighting. Bonds: Attractive, Immigrant, Rich, Mentor, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1000 gp. Chalcedony (30 gp). Moss agate (12 gp). Peridot (30 gp). Jet (100 gp). Azurite (12 gp). Obsidian (12 gp). Black pearl (1500 gp). Azurite (12 gp). Azurite (12 gp).
Tagga Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is always cut to a buzz. Her violet eyes peer out from beneath her deerstalker white hat.
Personality: She dislikes all the random violence that takes place in the south. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She desires power and/or immortality.
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp.
Jheri Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She tends to wear a large black jacket. She has dyed her greying gold crest a little too much giving a sharp gold color. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Engraver, but she got bored and became a Adventurer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Balam Allure, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses in green turtlenecks beneath a brown coat with green slacks. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Balam was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 800 pp. Amethyst (50 gp). Malachite (15 gp). Tourmaline (50 gp). Tourmaline (50 gp). Azurite (15 gp). Deep green spinel (50 gp).
Cask Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a colorful flower in her red fur. Her hazel eyes are passionate and lively.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invites people to come help in her community garden.
History: She comes from a rich eastern family. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and to unite with her brother
Ideals: Philantrophist. Bonds: Rich, Attractive, Family. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: Malachite (9 gp). Pink pearl (50 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.
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