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NPC Generator

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Advanced [show]


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is chestnut and very short. Her eyes are likewise hazel.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She never wears the same outfit twice, unless she absolutely has to.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Jasmine was left her mother's suit of armor and trained in its use and care. She became a Spy soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Military, Job, Religious. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Keth Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Mayor. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Tabaxi compassion; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Has a crush, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Keth Blakely, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Sapphire pendant on gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, and carries bastard swords. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hobart was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Has a crush. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Hobart Wildcloak, Male Halfling Cleric 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Perception +1, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Auran, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shivering Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, she is an attractive figure. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red fur is lengthy and is close to two feet long. She has a dull look in her green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a minor phobia of water and hates getting wet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Slave. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Shivering Prim Posies, Female Tabaxi Barbarian 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear black clothing when he does not wear armor. His rusty crest is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He worked as a nervous Carter and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Job, Family. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Rathkran Esstyrlynn, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +6

Possessions: 120 pp. Obsidian (12 gp). Blue sapphire (1000 gp). Azurite (12 gp). Golden pearl (60 gp).


Social Check DCs


Ernest Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. His blonde hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Ernest Wedgwood, Male Human Commoner 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1100 gp. Malachite (14 gp). Moss agate (14 gp). Golden yellow topaz (200 gp).


Social Check DCs


Pelaios Violence, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting black shirt and pants. He has no hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Pelaios enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Addict, Hedonist. Bonds: Military. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Pelaios Violence, Male Tiefling Aristocrat 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)18 (+4) 14 (+2)18 (+4)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 12
Languages Common, Orc, Auran, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6

Possessions: 100 gp.


Social Check DCs


Elaim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear grey tank tops with white pants. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. This green eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Elaim grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Military. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Elaim Bloodkith, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 6000 cp. Rhodochrosite (4 gp). Silver pearl (90 gp).


Social Check DCs


Thorin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted, Logical. Flaws: Selfish, Depressed. Bonds: Family. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Thorin Burrowfound, Male Dwarf Adept 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Medicine +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 100 pp. Sapphire pendant on gold chain (2600 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (20 gp). Solid gold idol (800 gp).


Social Check DCs

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