Ar-Karo Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing black shirts, loose pants, and blazers most of the time and is in decent physical shape. His brown hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 gp. 2 Tanglefoot bags.
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a black coat, and a wedding ring on her left hand. Her white crest is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Persistence, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. 1 Minor magic item.
Nurkara Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her whole body is exceptionally muscular. Her long chestnut hair reaches down to her waist. Her eyes are green.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Further she is a bit of a stoner and is frequently out of it.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Ugly, Terse, Addict. Bonds: Immigrant, Rich. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: Just what you see.
Trynnicus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. He has red crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Immigrant. Occupation: Seamstress
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Alex Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears silk and lounges about seductively. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Banker. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Alex was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Expand his business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker. Bonds: Attractive, Job, Debt. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +5
Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Architect, and sports empty pouches on his belt. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Tanner, who enjoyed hunting, Crampernap was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and halfling compassion
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 sp. 1 Chain shirt. 1 Banded mail. 1 Darkwood Buckler. 1 Chain shirt.
Merla Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair is auburn, silky, and of moderate length. Her eyes are blue and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her mother raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Locksmith.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Slave. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Riswynn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a grey tunic with brown highlights, and long tan pants that bunch up around her shoes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 60 gp. 2 Alchemist’s fire.
Vicky Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her silver hair is heavily combed to the left. She has a tattooed face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of orcs once and for all.
History: She comes from a rich northern family. She found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she wants revenge against orcs
Flaws: Emotional. Bonds: Enemies, Rich, Adventurer. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 3000 sp. Aquamarine (1400 gp). Aquamarine (1400 gp). Coral (50 gp). Freshwater pearl (14 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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