Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He has wavy red crest. His gold eyes dart from person to person.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Mreksh was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 35000 sp. 1 Minor magic item.
Ribbles Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Bellfounder, who enjoyed hunting, Ribbles was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Nature, Religious. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic, Halfling
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Moss agate (15 gp).
Maynild Camden, Female Human [Permalink]
Personal [hide]
Description: A 5'11" western woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is brown and very short. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Maynild would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to loving parents in a slum to the west. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Optimist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp.
Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely red suit with grey socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. He has several tiny opal earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kelter took refuge in the large cave and found the beat up bastard sword and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is content
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Akmen Passion, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy. He has a dull look in his white eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 5 years old his parents immigrated from the west. Akmen was born on a far western mountains where he grew up under the tutelage of his father, an expert Cook. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle.
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Forgetful. Bonds: Immigrant. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +7
Possessions: 1100 gp. Obsidian (4 gp). Onyx (70 gp). Sard (70 gp). Sardonyx (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries scythes. She has a long silver ponytail with little hanging trinkets. She has violet eyes.
Personality: Mara wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Doctor, who enjoyed hunting, Mara was taken on many hunting expeditions. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and expand her business
Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 23 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 2000 gp.
Mara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan small hat and tan clothes and is in decent physical shape. She has moderate length golden hair. Her gray unseeing eyes seem to look past you.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.
History: She was born on a small isolated farm. Her father was a soldier and died while she was still young. Mara was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and her religion dominates her actions
Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Military, Nature, Religious. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 pp.
Nelkin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He wears his black hair down. This brown eyed northerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable, Artistic. Flaws: Fearful, Insomniac. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 7 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 5 (-3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 600 gp.
Henry Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent father; and he's in love
Flaws: Insane. Bonds: Attractive, Has a crush, Rich, Adventurer, Family. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Moss agate (6 gp). Bloodstone (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
