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NPC Generator

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Advanced [show]


Dalaba Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Herbalist. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.

History: Gifted from a young age, Dalaba studied abroad. She helped her father out around the business and became quite the natural. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Dalaba Dunben, Female Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Chrysoberyl (80 gp). Alexandrite (1100 gp). Jet (80 gp). 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Syllin Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a Stetson hat to cover her moderate length brown hair. She has blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the south to a Shepherd, Syllin learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Syllin Ilphelkiir, Female Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Iolite (20 gp).


Social Check DCs


Mamnen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Mamnen Grief, Male Tiefling Expert 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Eye agate (16 gp). Citrine (70 gp). Obsidian (16 gp). Aquamarine (200 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kava Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'8" and is wearing a long, black cloak. Her right hand appears badly burned and disfigured. She wears a colorful flower in her silver crest. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kava grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kava. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Kava Clethtinthiallor, Female Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)13 (+1) 17 (+3)13 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Chrysoberyl (120 gp). Smoky quartz (80 gp). Golden yellow topaz (300 gp). Blue quartz (7 gp).


Social Check DCs


Abalaba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her golden hair in a flapper bob. Her violet eyes are passionate and lively.

Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.

History: She was raised in a plains tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality

Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Abalaba Raulnor, Female Gnome Rogue 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Delg Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length red hair. His thin eyebrows rest above his beady amber eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Delg Caebrek, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 7 (-2)5 (-3)
Skills Insight +2, Nature +7
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Aquan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. Chrysoberyl (90 gp). Blue diamond (3000 gp). Jasper (30 gp). Tourmaline (90 gp). Pink pearl (90 gp).


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears pastel painted combat armor at almost all times. His red fur is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, his parents were killed by a brigands raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lone was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Lone In the Wind, Male Tabaxi Cleric 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Citrine (20 gp). Amber (110 gp). Rich purple corundum (1200 gp). Zircon (20 gp).


Social Check DCs


Anne Shipley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. She is bristling with hidden weapons, mostly morningstars and monstrous two handed axes. Her blonde hair is smooth and relatively long. She has brown eyes and a grey hat with a white feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently gotten a pet goose that steals things from people.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Hedonist. Bonds: Criminal record, Adventurer. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Anne Shipley, Female Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His chestnut hair is still thick. His violet eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Opinionated, Fighting. Bonds: Rich, Adventurer, Family, Mentor. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Orsik Goldfinder, Male Dwarf Ranger 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 11000 sp.


Social Check DCs

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