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NPC Generator

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Advanced [show]


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: Gifted from a young age, Dain studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Impeccable, Gifted, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Dain Goblinbane, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)6 (-2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Garl Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Garl Yardley, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Aquamarine (400 gp).


Social Check DCs


Dondon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His moppish auburn hair is in a traditional bowl cut. He has gray eyes.

Personality: Calm and collected, he is a well trained Herbalist. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and doesn't want to be a herbalist and was forced into it by his family

Flaws: Depressed. Bonds: Job, Enemies, Family, Nature. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Dondon Strongbones, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp.


Social Check DCs


Meriele Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her black hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero

Flaws: Secretive. Bonds: Adventurer, Rich, Job, Slave. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Meriele Rothenel, Female Elf Commoner 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 90 pp. Alexandrite (800 gp). Alexandrite (800 gp). Black star sapphire (700 gp). 1 Breastplate.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey armored body suit, with a simple brown line shooting up and back down. His brown hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Dilettante business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Dilettante soon after.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Anthony Graeme, Male Human Cleric 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Rimple Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Fighting, Athletic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Rimple Gimlen, Male Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His long brown hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Addict, Secretive. Bonds: Job, Nature. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Boddynock Bafflestone, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Chrysoberyl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vanchu Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'3" and is generally well dressed albeit a few years behind the times. Her left leg appears badly burned and disfigured. She keeps her black hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vanchu Blythe, Female Half-Orc Commoner 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)13 (+1) 18 (+4)8 (-1)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 400 gp. Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely pastel suit with grey socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length black fur. His eyes are yellow and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: A deep hatred of illithids; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Art Shore, Male Tabaxi Warlock 7
Medium (6'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Stealth +8
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1100 gp. Jasper (70 gp). 1 Minor magic item.


Social Check DCs

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