Bune Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of magic around her neck, and a scimitar on her belt. Her purple hair is matted, messy, and big. Her face is scarred and worn.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly. Bonds: Religious. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Terran, Draconic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 80 pp. Citrine (50 gp). Blue quartz (10 gp). Deep green spinel (90 gp). Tiger eye turquoise (10 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Mozikth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His copper crest is lengthy and is close to two feet long. His gold eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 3 years old his parents immigrated from the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Flaws: Selfish, Fearful, Insane. Bonds: Immigrant, Family. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 25 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +7
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ellywick Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a worn and beaten armor. Her hair is always cut to a buzz. Her amber eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Ellywick was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Ellywick was left her father's suit of armor and trained in its use and care. Recently the stress of being a Bowyer has made it difficult for her to sleep.
Motivation: An old rival family wants her found; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Military, Family. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Aquamarine (500 gp). Malachite (14 gp). Brown-green garnet (120 gp). Aquamarine (500 gp). 1 Minor magic item.
Vanchu Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her club. She has a penchant for wearing a ring with an oversized amber on her right hand. She has wavy white hair. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As long as the job gets done she does not care how it got done.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Military. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Shamil Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and wears a blue costume with the symbols of death on her torso. Her brown hair is still thick. She wears an eyepatch.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Cynical, Insane. Bonds: Criminal record, Slave. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Randal Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut, silky, and of moderate length. His eyes are a pleasant violet.
Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Glassblower and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Hupe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: Hupe was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Mercenary like his father before him.
Motivation: He feels that his past leaves him morally obligated to help; and to be a navigator again
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 800 gp.
Dalaba Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. Her chestnut hair is greasy and uncared for. Her eyes are green and catlike.
Personality: Dalaba is depressed about a lot of things. She tends to be a nihilist. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When she was but 4 years old her parents immigrated from the north. Dalaba was born on a far northern forest where she grew up under the tutelage of her father, an expert Ruler. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved; and she feels kind of lost in life
Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Amethyst (90 gp). Malachite (14 gp). Blue quartz (14 gp).
Rûkdûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: Sold as a small child to a necromancer, Rûkdûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.
Motivation: To pay off his debts; and he is greedy
Ideals: Opinionated, Pacifist. Bonds: Rich, Mentor, Debt. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 16)
Armor Class 11
Hit Points 123 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
Possessions: 4000 gp. White opal (1100 gp). Moss agate (4 gp). Eye agate (4 gp). Rock crystal (80 gp). Coral (40 gp). Moonstone (80 gp). Jet (40 gp). Violet garnet (200 gp). Lapis lazuli (4 gp). Carnelian (80 gp). Jasper (80 gp). Fire opal (1100 gp). Rhodochrosite (4 gp). Malachite (4 gp). Obsidian (4 gp). Violet garnet (200 gp). Black pearl (200 gp). Violet garnet (200 gp). Eye agate (4 gp). 1 Medium magic item. 1 Medium magic item.
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