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NPC Generator

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Advanced [show]


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west her family was never financially stable. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Shy, Racist. Bonds: Poor, Job. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)8 (-1) 5 (-3)11 (+0)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Freshwater pearl (13 gp). Alexandrite (300 gp).


Social Check DCs


Gimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimble is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the east; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Justice, Entrepeneur. Bonds: Attractive, Rich, Adventurer. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Gimble Nopenstallen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp.


Social Check DCs


Vicky Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her red hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted arcane powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Vicky Eastaughffe, Female Human Aristocrat 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ivellios Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tan trousers with blue and green striped suspenders. He wears various colorful collared shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Rich. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ivellios Withrethin, Male Elf Aristocrat 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)6 (-2) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Rinn Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her golden hair is cut short. Her eyes are hazel and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. Rinn was born on a far southern island where she grew up under the tutelage of her father, an expert Laborer. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new laborer responsibilities is difficult

Ideals: Impeccable, Professionalism. Bonds: Adventurer, Immigrant, Job. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Rinn Sylvaranth, Female Elf Warrior 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 89 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills Medicine +5, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Gnoll, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Eye agate (12 gp). Freshwater pearl (12 gp). Black pearl (1200 gp). Peridot (70 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Azaki Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the east; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Azaki Ilphelkiir, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Joan Altham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is braided into rings. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Gnomish people; and retire the richest woman in the west

Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Bonds: Mentor. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Joan Altham, Female Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Gerald Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. He sports a long blonde beard, and similarly colored long hair. He has amber eyes and a yellow hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: To clean up the streets; and expand his business

Ideals: Disciplined, Opinionated. Bonds: Nature, Job, Guardian. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Othronus, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 5000 sp. Banded agate (13 gp).


Social Check DCs


Maagog Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green tunic with pastel highlights, and long red pants that bunch up around his shoes. His crest is copper and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Maagog lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Flaws: Racist. Bonds: Attractive, Job, Family, Religious. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Maagog Sumnarghthrysh, Male Dragonborn Warlock 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs

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