Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich southern family. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
Sumnes Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Crown-heir does and is in decent physical shape. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Stoic and calm, she prefers to meditate than take action. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Sumnes took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined, Professionalism, Gifted. Flaws: Disease. Bonds: Job. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 80 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 |
Possessions: 400 pp. Blue diamond (2000 gp). Onyx (40 gp). Onyx (40 gp). Blue sapphire (1400 gp). Hematite (14 gp). Golden yellow topaz (1000 gp). Azurite (14 gp). Eye agate (14 gp). Bloodstone (40 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this woman prefers to wear violet clothing when she does not wear armor. Her long black hair reaches down to her waist. Her ears are large.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rinn Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy yellow dress. Her red hair has been sun bleached extensively. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Stableman, Rinn learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A deep hatred of goblins; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Family, Adventurer, Enemies. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. Her red hair is matted, messy, and big. Her fierce amber eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Herbalist father left her crippled. She left for the east, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp.
Laucian Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries nunchakus. He has styled his golden hair well, parting it to the right. He has several tiny ruby earrings on each ear.
Personality: A skeptical and narcissistic man, Laucian's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Laucian studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and money/treasure
Ideals: Fighting, Impeccable, Gifted, Entrepeneur. Bonds: Rich. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 20000 cp. 1 Minor magic item.
Tim Ridley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a flapper bob. His hazel eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the north. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Pacifist, Logical. Bonds: Mentor. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 6 (-2) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His silver hair is braided into rings. His half smiles and brown eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. He worked as a nervous Scribe and found it very stressful. He now owns his own business.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Family, Job. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp. 2 Smokesticks. 4 Alchemist’s fire. 4 Alchemist’s fire.
Spring Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is cinnamon, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.
History: He got into the Apothecary business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Addict, Terse. Bonds: Attractive, Job, Religious. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
