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NPC Generator

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Advanced [show]


Markosian Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is slicked back into a classic pompadour. Her skin is flawless and her white eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.

History: Markosian was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Attractive. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Markosian Ignominy, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 320 gp. 1 Masterwork manacles.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He keeps his gold crest in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: When he was but 8 years old his parents immigrated from the east. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he's looking for his big break

Flaws: Secretive. Bonds: Poor, Attractive, Adventurer, Immigrant, Criminal record. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Red spinel (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jak Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His golden hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: Jak hails from a village terrorized by brigands. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Navigator soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Jak Glenfellow, Male Halfling Ranger 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 11 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 6 (-2)17 (+3) 15 (+2)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Infernal, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Flask Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown cloak and cross-gartered violet stockings. She has done her best to style her cinnamon fur to look like a famous performer. She wears an eyepatch.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flask took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Flask Of Wine, Female Tabaxi Druid 9
Medium (5'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan, Auran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.

History: He got into the Sailor business at a young age. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Optimist, Justice. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Vondal Goldfinder, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)6 (-2)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Heward Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heward was born with his mother's beautiful face. One day when Heward was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Heward was heart-stricken from the event, and his father started working long hours to provde for them. He has taken up work as a Painter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Cynical, PTSD. Bonds: Attractive, Job, Family. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Heward Hackney, Male Human Wizard 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 3000 gp.


Social Check DCs


Cecily Allerton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. Her long red hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. Recently she has begun working with bootleggers and crooks.

Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Disciplined, Optimist. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Cecily Allerton, Female Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Ashgarn Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has all his life been fascinated with painting.

History: The child of a Knight, who enjoyed hunting, Ashgarn was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Criminal record, Nature. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Ashgarn Blakely, Male Half-Orc Warrior 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 2000 sp. Rhodochrosite (10 gp). Banded agate (10 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Fargrim has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Military. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Fargrim Loderr, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item.


Social Check DCs

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