Silent Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her beige fur, when down, is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Flaws: Ugly. Bonds: Enemies, Job, Military, Mentor. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 10000 sp. Zircon (70 gp). Red-brown spinel (100 gp). Black pearl (500 gp). Brown-green garnet (100 gp). Fiery yellow corundum (900 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. Her crest is scarlet and very short. She has a dull look in her red eyes.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Megren was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Megren's mother didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of giants; and many giants want her driven away
Flaws: Ugly, Secretive, Antagonistic. Bonds: Enemies. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
Yebe Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is always cut to a buzz. She has amber eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the west her family was never financially stable. She dropped out of school before completing her studies. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable.
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Naill Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves music and to teach people music more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of northern immigrants he idolized his father. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Rimmon Secret, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His red eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Rimmon was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He worked as a nervous Sailor and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Entrepeneur. Bonds: Job, Adventurer, Poor. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Red spinel (40 gp).
Fargrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Bricklayer does. His small hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Average lock.
Alex Asheton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 14th year, his parents were killed by a drow raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love.
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Enemies, Has a crush. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp. Brass mug with jade inlays (100 gp).
Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has moderate length silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mayor for hire.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 4 Acid flasks.
Arnold Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His brown eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Mason, who enjoyed hunting, Arnold was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Joker. Flaws: Greedy. Bonds: Rich, Job, Nature, Guardian. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 800 sp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!