Suhnae Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his violet robe and has his glaive always slung over his shoulder. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Suhnae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: Gifted from a young age, Suhnae studied abroad. He married young, but lost his spouse to giants. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against giants; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Insane, Depressed. Bonds: Enemies. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Gilbert Watson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of goblins once and for all.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Courier and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Enemies, Poor. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Vistra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly golden, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Philantrophist, Justice. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Mastema Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a black and violet robe with the hood down. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 22000 cp. Deep blue spinel (400 gp). 1 Minor magic item.
Prosperine Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her chestnut hair down. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the east. She is obsessed with a lost civilization.
History: Prosperine hails from a village terrorized by giants. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge.
Ideals: Pacifist. Bonds: Rich, Adventurer, Enemies, Slave. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
Great In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an entirely brown suit with tan socks and a vest with buckled shoes, and a wedding ring on her left hand. Her fur is short and yellow. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a forest tribe. Cursed with vampirism at a very young age, Great has worked very hard to control her curse. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Great never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants her loneliness to end; and wants a kiss
Flaws: Disease. Bonds: In love, Job, Nature, Has a crush. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Blue sapphire (1000 gp). Citrine (80 gp). 1 Minor magic item.
Fenriz Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his longbow ready. His dark red hair is lengthy and is close to two feet long. His eyes are white and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Criminal record. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 142 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A necklace of small pink pearls (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (1000 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.
Malquis Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is well dressed, constantly wearing a blue suit, tan shirt, and green tie. Beneath her clothing is a huge mess of scar tissue. Her hair is white and curly. Her thin eyebrows rest above her beady brown eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Elven conditions. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Tiefling compassion.
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Slave, Religious. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp.
Bhevek Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. His black hair is matted, messy, and big. He has green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 11 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Aquamarine (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
