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NPC Generator

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Advanced [show]


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He has always had a great fascination with Gnomish culture. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Gnomish people; and to prove his worth to the world

Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Poor. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Glim Boondiggles, Male Gnome Ranger 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)18 (+4) 7 (-2)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Giant, Sylvan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. Blue quartz (10 gp). Rhodochrosite (10 gp). Golden yellow topaz (300 gp). Moss agate (10 gp). Blue quartz (10 gp). Jasper (60 gp). Emerald (400 gp).


Social Check DCs


Baern Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His long brown hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Baern was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Impulsive. Bonds: Job, Family, In love. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Baern Foamtankard, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 280 gp. 4 Smokesticks.


Social Check DCs


Euphemia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her long silver hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Euphemia Sunmeadow, Female Halfling Warrior 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Shadow Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He wears a deerstalker hat to cover his moderate length lavender fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Shadow was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and dwarven compassion

Ideals: Artistic. Flaws: Greedy, PTSD. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Shadow Of Snakes, Male Tabaxi Druid 11
Medium (5'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 16 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)18 (+4) 13 (+1)11 (+0)
Skills History +8, Religion +8
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Gnome, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: Just what you see.


Social Check DCs


Hubert Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Hubert Spaulding, Male Human Rogue 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Mamnen Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His left leg appears badly burned and disfigured. His hair is purple and very short. He has gold eyes and a green hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Mamnen Obscure, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Deep blue spinel (700 gp).


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. His orange fur is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern desert where he grew up under the tutelage of his father, an expert Herbalist. He was granted druidic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Cask Mirror, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Simple lock.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His white fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Candle, Male Tabaxi Barbarian 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Golden pearl (160 gp). Fiery yellow corundum (1500 gp). Peridot (50 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting black shirt and pants. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mormo was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Logical. Bonds: Attractive, Family, Nature. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Mormo Integrity, Male Tiefling Druid 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)12 (+1) 11 (+0)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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