Marastyr Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her red hair is wavy and long. Her eyes are blue.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She receives visions of the future at random moments
History: Gifted from a young age, Marastyr studied abroad. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Tabaxi people; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Racist, Addict. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +0
Possessions: 390 gp.
Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with grey colored cloaks and clothing, he is not a threatening figure. He has shaved his head bald. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Entrepeneur, Athletic. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. 6 Acid flasks.
Roywyn Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has wavy brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She acts crazy and hedonistic. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy.
Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 11000 sp. 1 Minor magic item.
Ulla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire, and carries maces. Her hair is auburn and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He carries a battered sickle and tarnished bastard sword as well. His fur is red and curly. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 54 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 17000 sp.
Thar Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with red highlights, and long pastel pants that bunch up around his shoes. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: Thar lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Unemployed for hire.
Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Family, Job, Religious. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. Zircon (70 gp). Banded agate (10 gp). Peridot (70 gp).
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He feels threatened by others; and he is greedy
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 110 pp.
Lamlûg Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a green scarf. His golden hair is cut short. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.
Motivation: Expand his business; and doesn't want to be a sage and was forced into it by his family
Ideals: Disciplined, Artistic. Bonds: Family, Rich, Job. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp.
Hlin Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears brown cloth garments or leather armor. Her hair is short and blonde. Her green eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Insane, Selfish. Bonds: Poor, Slave, Criminal record. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 80000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (500 gp).
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