Fargrim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is long and unkept. His green eyes peer out from beneath his broad brown hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: Fargrim was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Selfish, Fearful. Bonds: Criminal record, Family. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 73 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1400 gp. Freshwater pearl (16 gp). Obsidian (16 gp). Deep green spinel (110 gp). Deep blue spinel (900 gp). Red-brown spinel (110 gp). Golden yellow topaz (900 gp). Jasper (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His crest is greying and his face has many wrinkles. He has gleaming, smiling gold eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Ideals: Fighting. Bonds: Enemies, Poor, Adventurer. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 16)
Armor Class 11
Hit Points 62 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 11000 gp. Hematite (16 gp). Tiger eye turquoise (16 gp). Fire opal (600 gp). Emerald (600 gp). Moonstone (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vistra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears baggy grey pantaloons and a white scarf. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Masseuse father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Flaws: Shy, Disease. Bonds: Attractive, Slave, Poor. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 160 pp. 1 Masterwork Common Melee.
Anbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear grey pants and tee shirts. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A skeptical and narcissistic woman, Anbera's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: She was always a brilliant, if unscrupulous mind. Through the years after Anbera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Anbera's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Logical. Flaws: Insomniac, Antagonistic, Insane. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp.
Pelaios Joy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the right. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 5000 sp.
Millicent Shirley, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is long and unkept. Her eyes are brown and beady.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 16th year, her parents were killed by a goblins raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of her sister
Flaws: Ugly, Disease, Greedy. Bonds: Family, Religious, Enemies. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is physically well-built. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a brothel owner, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is unsatisfied with her job.
Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Stylist
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 60 gp. A roughly beaten golden orb (100 gp).
Burana Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white crest is matted, messy, and big. Her ears are large.
Personality: She is extraordinarily eccentric. Burana is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent father
Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Chain shirt.
Peren Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his whip always slung over his shoulder. He is physically well-built. He has red hair. He is very pretty but has cold, dead eyes.
Personality: Peren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Family. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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