Helja Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey broad hat and grey clothes. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her job bores her to no end. She has decided to make it more interesting.
History: Helja was raised in a hard working conservative environment. Her first spouse was a Body Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and to be a body guard again
Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record, Job, Family. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky brown painted plate armor. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Terse, Shy. Bonds: Immigrant. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Trym Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a hunchback. With bright silver hair. She has several tiny aquamarine earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Trym and her spouse have recently divorced.
Motivation: She wants revenge against dire rats; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40000 cp. Star ruby (500 gp). Amber (80 gp). Eye agate (12 gp). Golden pearl (80 gp).
Lone Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown shirt with thin yellow vertical stripes and green pants, and is pretty ugly. Her cinnamon fur is knotted and matted. Her green eyes have a joyful gleam in them most of the time.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Lone has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural halfling artifacts is her passion
Flaws: Ugly, Disease, Insomniac. Bonds: Enemies, Adventurer. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (1000 gp). Solid gold idol (200 gp). 1 Minor magic item.
Astaro Wary, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. Her black hair is slicked back into a classic pompadour. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Persistence. Flaws: Addict, Disease, Impulsive. Bonds: Rich. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp.
Hecat Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She wears a feathered hat to hide her balding. Her face is scarred and worn.
Personality: Eccentric and domineering, Hecat will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hecat fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world.
Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
Possessions: 600 gp. Chrysoprase (80 gp). Coral (130 gp). Golden yellow topaz (600 gp). Moss agate (4 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.
Frederick Gracey, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 3000 cp.
Hillanot Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her rusty crest is smooth and relatively long. She has gleaming, smiling gold eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: She's attracted to the PC; and to prove her worth to the world
Flaws: Impulsive. Bonds: Attractive, Poor, Family, Has a crush. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp.
Bella Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a white costume with the symbols of luck on her torso. Her brown hair is matted, messy, and big. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born in a small mountains village. Cursed with a spirit at a very young age, Bella has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 16
Hit Points 39 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Auran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
