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NPC Generator

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Advanced [show]


Manea Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her hair, while still mostly red, has prominent grey streaks. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north to a Miller, Manea learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She has dedicated herself to building a better trade route.

Motivation: To be a Healer again; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Adventurer, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Manea Justice, Female Tiefling Monk 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Finellen Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, constantly wearing a brown suit, violet shirt, and pastel tie. She sports black long hair. Her eyes are gray.

Personality: Finellen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Athletic, Artistic, Fighting. Bonds: Nature, Rich. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Finellen Frostbeard, Female Dwarf Sorcerer 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 2000 sp. Freshwater pearl (6 gp). Amber (40 gp). Zircon (60 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a brown suit, tan shirt, and white tie. She has shaved her head bald. Her brown unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to loving parents in a slum to the west. She found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Disease. Bonds: Poor, Job, Adventurer, Family. Occupation: Cook

Voice: Stutters

Attributes [hide]

Marastyr Dankil, Female Dwarf Bard 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: White opal (600 gp). Moonstone (80 gp). Star rose quartz (80 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Amnon Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His eyes are silver and beady.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Amnon's homeland. Amnon decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Amnon Murder, Male Tiefling Warlock 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 4000 cp.


Social Check DCs


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His brown hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kelter Glenfellow, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. Peridot (30 gp). Hematite (13 gp). Aquamarine (700 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a kukri. His beige fur is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Sculptor like his mother before him.

Motivation: Further expansion of business; and to be a blacksmith again

Ideals: Gifted. Bonds: Attractive, Mentor, Job. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Cloud On the Mountaintop, Male Tabaxi Cleric 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Blue star sapphire (1600 gp). Rhodochrosite (12 gp).


Social Check DCs


Anthony Melancon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He wears his brown hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Butcher, Anthony learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Butcher soon after.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Anthony Melancon, Male Human Barbarian 8
Medium (6'4") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills History +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Black pearl (1100 gp).


Social Check DCs


Cask Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a pastel coat over a white low-cut shirt, and a top hat upon her head. Her whole body is exceptionally muscular. Her black fur is braided into rings. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the north her family was never financially stable. Over the years she perfected her riding and shooting skills. She left for the north, certain she would find work there.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Bonds: Immigrant, Attractive, Poor, Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Cask Buttons, Female Tabaxi Paladin 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Alexandrite (1400 gp). Malachite (9 gp).


Social Check DCs


Mozikth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly halberds and spears. He has moderate length red crest. He wears large thick round spectacles.

Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. His father was a soldier and died while he was still young. Mozikth was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Ideals: Disciplined, Optimist. Bonds: Criminal record, Adventurer, Military. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Argenthrixus, Male Dragonborn Druid 5
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Draconic, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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