Alice Spaulding, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her hair is golden, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Rhodochrosite (9 gp).
Thamuz Silence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is smooth and relatively long. His eyes are black.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Nature, Adventurer. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 80 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rinn Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered quarterstaff and tarnished greataxe as well. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Rinn was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Rinn's father didn't care for her much, and the feeling was mutual. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Guardian, Mentor. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 93 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +4
Possessions: 900 pp. An abacus with copper, silver and gold markers (120 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
Mara Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a violet vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her auburn hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She hasn't been sleeping well lately.
Motivation: She wants to meet her childhood hero.
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Amethyst (60 gp). Freshwater pearl (8 gp). Star rose quartz (60 gp). Amethyst (60 gp).
Grigi Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy black dress. She has dyed her greying red hair a little too much giving a sharp red color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in a small plains village. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and her religion dominates her actions
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Beggar
Voice: German accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. Black opal (400 gp). 1 Minor magic item. 1 Minor magic item.
Emma Dryden, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. She has no hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. Rhodochrosite (7 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Shipley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in grey turtlenecks beneath a red coat with white slacks. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gerard was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Masseuse.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Shy, Impulsive. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. 2 Smokesticks.
Shadow Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Bounty Hunter does. She wears a colorful flower in her brown fur. Her half smiles and blue eyes are beguiling and draw you in.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Bounty Hunter business at a young age. Her childhood dream was to be a Marshal, but she was a colossal failure. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Job, Attractive. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate.
Clerebold Gracey, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is muscular with a powerful set of arms. His long silver hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Mentor. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!