Five Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her orange fur is thinning but still full. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Five was born in the south. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Five and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Aquan, Halfling
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Deep green spinel (130 gp). Zircon (40 gp). Violet garnet (700 gp). Moss agate (10 gp). Fire opal (1000 gp). Emerald (1000 gp). Alexandrite (700 gp). Violet garnet (700 gp). Tiger eye turquoise (10 gp). Red spinel (130 gp). Carnelian (40 gp). Aquamarine (700 gp). Blue sapphire (1000 gp). Deep blue spinel (700 gp). Golden pearl (130 gp). Smoky quartz (40 gp). Eye agate (10 gp). Zircon (40 gp). White opal (1000 gp). Obsidian (10 gp). Rich purple corundum (1000 gp). Moss agate (10 gp). Carnelian (40 gp).
Mreksh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is red and very short. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His dark red hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Balam was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Fisher and was forced into it by his family.
Flaws: Sensitive, Depressed. Bonds: Attractive, Religious, Family. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 900 sp.
Fargas Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He keeps his blonde hair in a flapper bob. His hazel eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in sickle use. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Adventurer, Job. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Hematite (10 gp). Black star sapphire (1500 gp). Blue quartz (10 gp). Sardonyx (60 gp).
Gale Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'9" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. He has styled his brown fur well, parting it to the right. His eyes are likewise copper. His teeth are white and perfect.
Personality: Gale speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His fur is cinnamon and curly. This blue eyed northerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To end his boredom; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Insomniac, Mundane. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Right-Handed Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, brown, dusty cloak. Her clothes are grease stained in places. Her brown fur is slicked back into a classic pompadour. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the south. A gifted student she started as a Dyer, but she got bored and became a Mason. She has worked as a Mason like her mother before her.
Motivation: Sabotage a competitor; and to be a dyer again
Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Military, Job. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 38000 sp. Chrysoberyl (60 gp). Peridot (50 gp). Alexandrite (1200 gp). Onyx (50 gp).
Doudra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long bronze crest is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. She also hits on women, regardless of circumstances.
History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Doudra and her spouse have recently divorced.
Motivation: Wants her loneliness to end.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Military, Family. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
Mindartis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.
Personality: Mindartis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Mindartis has worked very hard to control his curse. He then took over the family business and is one of the better Jeweler for hire.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Job. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 15
Hit Points 82 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 21 (+5) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
Possessions: 1000 gp. Aquamarine (900 gp). Eye agate (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!