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NPC Generator

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Advanced [show]


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears red painted combat armor at almost all times. His black hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Ugly, Disease. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hobart Wildheart, Male Halfling Adept 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Left-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Hunter does, and she perpetually has her flail ready. Her brown fur is lengthy. Her green eyes are slightly larger than normal.

Personality: Left-Handed hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She has never given up on her singing dream.

Motivation: Further expansion of business; and she has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Job, Immigrant, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Left-Handed Wind, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Carter business at a young age. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Insomniac, Shy. Bonds: Poor, Job. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Miles Ridley, Male Human Warrior 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Athletics +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Left-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" northern man, he prefers to wear flannel. His fur is greying and his face has many wrinkles. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to dwarven people

Flaws: Addict, Antagonistic, Racist. Bonds: Nature, Slave. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Left-Handed On the Mountaintop, Male Tabaxi Monk 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey leather gloves, a grey jacket, and tight pants. His hair is short and chestnut. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. His childhood dream was to be a Glassblower, but he was a colossal failure. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Military. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Barendd Balderk, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 31 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 8 (-1)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. Hematite (8 gp). Deep green spinel (130 gp).


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bristling with hidden weapons, mostly clubs and shields. He wears a wide-brimmed hat to cover his moderate length auburn hair. His thin eyebrows rest above his beady violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: Beloril hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)11 (+0) 16 (+3)6 (-2)
Skills Deception +0, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 700 sp. 4 Tanglefoot bags.


Social Check DCs


Leaf Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy black fur. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Leaf has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive, Disease. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Leaf Thunder, Female Tabaxi Warrior 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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