Solomon Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length auburn hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: He got into the Slave Trader business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Slave Trader job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs.
Bonds: Attractive, Guardian, Religious, Job. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 6 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Black pearl (900 gp). Emerald (1400 gp). White pearl (80 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
Diesa Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a slight overbite and is overall scrawny. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. She is lazy, self-centered, vain, and jealous.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Insane, Selfish. Bonds: Religious, Mentor. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 33 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1700 gp.
Emmeline Stansfield, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a custom-built plate barding that's adorned with grey lining and desert motifs, marred by chocolates. She keeps her silver hair in a flapper bob. This violet eyed southerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy.
Ideals: Persistence, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp.
Sora Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her blue crest in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a very good compulsive liar and kleptomaniac.
History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Criminal record, Mentor. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Golden yellow topaz (300 gp).
Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her green eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.
History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Passionate. Bonds: Attractive, Adventurer, Nature. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Jo Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her brown hair is matted, messy, and big. Her eyes are green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Athletic. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Giant, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. A silver and pearl hairclip (50 gp).
Marbas Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His black hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Herbalist, who enjoyed hunting, Marbas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marbas took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Nature. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
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