Grumbar Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and carries bows. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is content.
Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Attractive, Criminal record. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Mûzglob Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His tied-back hair is red. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 8000 sp.
Myev Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'9" and is wearing a long, white, dusty cloak. Her left leg appears badly burned and disfigured. Her silver hair has been sun bleached extensively. Her eyes are gray and beady.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich eastern family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a assassin and was forced into it by her family
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp. 1 Healer’s kit.
Orianna Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an entirely green suit with black socks and a vest with buckled shoes. She has done her best to style her purple hair to look like a famous performer. Her silver eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Orianna was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world; and seeks redemption
Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Lucan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan coat over a yellow low-cut shirt, and a Stetson hat upon his head. His red hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp.
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: Elaim was born with his mother's beautiful face. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Athletic, Disciplined. Flaws: Insane, Addict. Bonds: Attractive. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 86 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Aquamarine (500 gp). Chrysoprase (30 gp). Rich purple corundum (1000 gp). Blue quartz (15 gp). Zircon (30 gp). Violet garnet (500 gp). Citrine (30 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gadreel Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is renowned for her bright green dresses and hats. Her clothes are grease stained in places. Her black hair is lengthy. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Gadreel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Mercenary, who enjoyed hunting, Gadreel was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military, Nature. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Amber (40 gp).
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