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NPC Generator

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Advanced [show]


Symma Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears bulky blue painted plate armor. Her tied-back hair is silver. She has several tiny amethyst earrings on each ear.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Passionate, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Symma Quillsharpener, Female Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Willow Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.

History: Willow was born with her mother's beautiful face. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Willow began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by giants. Willow was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Willow Wiseacre, Female Halfling Adept 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Robbie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her long black hair is drawn into a two foot long braid. She has gleaming, smiling blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Persistence. Bonds: Immigrant, Nature, Criminal record. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Robbie Wildheart, Female Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Black pearl (700 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Erdan Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He worked as a nervous Adventurer and found it very stressful. He has achieved small success as a Adventurer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Erdan Durkin, Male Half-Elf Adept 3
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 70 pp.


Social Check DCs


Gimble Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Gimble studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Gimble Humplebumple, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Bharash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blue crest, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Bharash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a drow raid, leaving Bharash alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and dwarven compassion

Flaws: Racist, Insomniac. Bonds: Immigrant, Mentor, Enemies. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Bharash Gygazzylyshrift, Male Dragonborn Warlock 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 19 (+4)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Military. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Aristocrat 13
Small (3'8") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 80 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Deep blue spinel (1200 gp). Tiger eye turquoise (12 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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