Reynard Washington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Reynard will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Extrovert, Persistence. Bonds: Family, Mentor. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 68 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item.
Oriff Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears grey painted combat armor at almost all times. Her hair is black and curly. Her thin eyebrows rest above her beady violet eyes.
Personality: A skeptical and narcissistic woman, Oriff's first love is herself. Her second love is also herself. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. 2 Tanglefoot bags.
Ishgha Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a tan scarf. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Ishgha studied abroad. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well
Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp. Lapis lazuli (7 gp). Azurite (7 gp). Carnelian (50 gp).
Tawar Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple white robe with green stripes complete with hood. She has a slight overbite and is overall scrawny. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small forest village. Tawar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Bonds: Adventurer, Nature, Enemies, Religious. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 100 gp. Star rose quartz (80 gp). White pearl (150 gp). Pink pearl (150 gp). Golden pearl (150 gp).
Syllin Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Barrister does, she is not a threatening figure. Her silver hair is thinning but still full. Her brown eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Gifted from a young age, Syllin studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Fighting, Gifted. Bonds: Job, Nature. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2700 sp.
Quelenna Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She prefers to wear blue clothing when she does not wear armor. She has a hunchback. Her white hair is still thick. Her brown unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Family, Poor, Immigrant. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Oriel Astley, Female Human [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. Her red hair is long and unkept. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Mercenary, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: To be a Mercenary again.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
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