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NPC Generator

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Advanced [show]


Sekhmet Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her white hair is knotted and matted. Her ears are large.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels threatened by others

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Military, Immigrant. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Sekhmet Mercy, Female Tiefling Barbarian 8
Medium (4'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 8 (-1)18 (+4)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Hlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fancy brown dress. Her hair is short and blonde. Her fierce brown eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She is a ruthless business woman, a trait she acquired from her father.

History: Gifted from a young age, Hlin studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Hlin Goldfinder, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Insight +1, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Amethyst (40 gp).


Social Check DCs


Rimple Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his golden hair. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the north

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Mentor, Nature. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Rimple Gobblefirn, Male Gnome Druid 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 101 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills History +8, Religion +8
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon, Halfling
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 6000 gp. Violet garnet (700 gp). Black pearl (700 gp). Obsidian (7 gp). Black star sapphire (800 gp). Blue quartz (7 gp). Alexandrite (700 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy white hair. Her eyes are black and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Entrepeneur, Opinionated. Flaws: Fearful. Bonds: Mentor. Occupation: Miner

Voice: Stutters

Attributes [hide]

Hecat Virtue, Female Tiefling Bard 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 700 sp. Onyx (80 gp).


Social Check DCs


Duvamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Navigator. Her long brown hair reaches down to her waist. She wears an eyepatch.

Personality: Calm and collected, she is a well trained Navigator. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gifted student she started as a Priest, but she got bored and became a Navigator. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Duvamil Wildwander, Female Gnome Druid 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Murook Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. Her black hair is matted, messy, and big. Her violet eyes lackadaisically let the world flow into them.

Personality: Murook is depressed about a lot of things. She tends to be a nihilist. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her father was called into army service. When Murook reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Depressed, Fearful. Bonds: Military. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Murook Huxley, Female Half-Orc Aristocrat 5
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 9 (-1)5 (-3)
Skills Intimidation +0, Stealth +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. 1 Disguise kit. 1 Spyglass. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Moon On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has moderate length brown fur. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Fighting, Persistence. Flaws: Insane, Mundane. Bonds: In love. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Moon On the Mountaintop, Female Tabaxi Fighter 2
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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