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NPC Generator

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Advanced [show]


Naeris Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Naeris is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His spouse's relatives view him with great suspicion; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Mentor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naeris Ariessus, Male Elf Expert 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1900 sp. 1 Climber’s kit.


Social Check DCs


Menny Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a blue suit, black shirt, and brown tie. Her white hair is matted, messy, and big. Her eyes are a pleasant hazel.

Personality: A skeptical and narcissistic woman, Menny's first love is herself. Her second love is also herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Secretive, PTSD. Bonds: Nature. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Menny Tarkelby, Female Gnome Fighter 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Silver pearl (90 gp). 1 Thunderstones.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. Her white hair is styled in orderly dreadlocks. She has green eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the south, but her parents moved at a very young age to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and regain custody of her daughter

Flaws: Greedy. Bonds: Rich, Family, Immigrant, In love. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Merla Wildheart, Female Halfling Wizard 13
Small (2'9") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 61 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)4 (-3) 19 (+4)17 (+3)
Skills Athletics +2, History +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Family, Slave. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Crampernap Tarkelby, Male Gnome Warlock 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)6 (-2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 150 gp. 1 Average lock.


Social Check DCs


Megged Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Detective does. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his blonde hair down. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Sailor, but he got bored and became a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish. Bonds: Job, Rich, Military. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Megged Blankley, Male Half-Orc Expert 4
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 17 (+3)7 (-2)
Skills Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Smoking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his dagger always slung over his shoulder. His white fur is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Optimist, Fighting. Bonds: Criminal record, Adventurer, In love. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Smoking Shore, Male Tabaxi Commoner 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Cloud Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His yellow fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Dyer in town.

History: He was raised in a plains tribe. A gifted student he started as a Slave Trader, but he got bored and became a Dyer. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Cloud Shore, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. Obsidian (8 gp).


Social Check DCs

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