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NPC Generator

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Advanced [show]


Riardon Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan costume with the symbols of magic on his torso. His black hair has been sun bleached extensively. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Riardon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Riardon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Riardon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease, Insomniac. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Riardon Iathrana, Male Elf Monk 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)3 (-4) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Assassin. He has moderate length black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Enemies, Mentor, Adventurer, In love. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Emerald Paws, Male Tabaxi Paladin 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'1" and wears a grey feathered hat and grey clothes. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the north. Her childhood dream was to be a Mason, but she was a colossal failure. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Mundane. Bonds: Job, Poor, Criminal record. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Diesa Strongheart, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)12 (+1) 17 (+3)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 160 gp. Tiger eye turquoise (5 gp). Brown-green garnet (80 gp).


Social Check DCs


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her brown hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest woman in the west; and she desires power and/or immortality

Ideals: Philantrophist, Joker, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Shamil Wildwander, Female Gnome Aristocrat 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 33 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Performance +6, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 3d8-4, Ranged +5 / 3d8+1, Grapple +1

Possessions: 500 gp. Iolite (30 gp). Amber (70 gp). Tiger eye turquoise (14 gp). Emerald (800 gp). Amber (70 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kabbarg Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white tunic with yellow highlights, and long tan pants that bunch up around her shoes. She has white hair. She wears an eyepatch.

Personality: She is almost excessively polite to everyone, even when angry. The war was a terrible time for her, and Kabbarg does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the east, but her parents moved at a very young age to the west. When Kabbarg reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the east, certain she would find work there.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Kabbarg Sheldon, Female Half-Orc Rogue 7
Medium (4'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Eleanor Radcliffe, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady brown eyes.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Eleanor grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Eleanor Radcliffe, Female Human Bard 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)6 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright pastel dresses and hats. Her lavender fur has been sun bleached extensively. Her eyes are amber and catlike.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Sun In Woods, Female Tabaxi Adept 8
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. Hematite (12 gp). Deep green spinel (90 gp). Rhodochrosite (12 gp). Sardonyx (50 gp). White pearl (90 gp). Jasper (50 gp).


Social Check DCs

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