Norman Royal, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man has the majority of his body covered in plate. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Slave. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 90 gp.
Phann Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a violet vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her brown hair is thinning but still full. She has hazel eyes.
Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Layabout, and she later adopted a second daughter.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Family, Enemies. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Star rose quartz (40 gp). Coral (140 gp).
Anne Kelsey, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports brown clothing, slightly heavier than average wear. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Flaws: Addict, Depressed. Bonds: Job, Military, Family. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Moss agate (12 gp).
Smoking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His fur is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful slaver made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a brown suit. His beige fur is heavily combed to the right. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 700 gp. Obsidian (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Erky Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a Stetson hat to hide his balding. His eyes are gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Red-brown spinel (60 gp). Rich purple corundum (900 gp). Malachite (4 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Yevelda Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. She has gleaming, smiling green eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Yevelda never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Opinionated. Bonds: Attractive, Enemies, Rich, In love. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Melee.
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