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NPC Generator

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Advanced [show]


Korfel Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Healer does. His hair is white and curly. He has violet eyes.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a herbalist again

Ideals: Artistic, Fighting. Bonds: Job, Nature, Poor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Korfel Thorton, Male Half-Elf Druid 8
Medium (5'5") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Dazzazn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Poor, Attractive. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Dazzazn Vangdondalor, Male Dragonborn Aristocrat 11
Medium (6'2") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 170 pp. Brass mug with jade inlays (600 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered lance and tarnished axe as well. His brown hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Rich, Religious. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Qualen Wildwander, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Five Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a long, brown, dusty cloak. His gray fur is lengthy. His copper eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Five took refuge in the ruined castle and found the beat up sickle and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Nature, Criminal record. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Five Thundercloud, Male Tabaxi Monk 8
Medium (5'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is lengthy. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Apothecary.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Therai Glory, Male Tiefling Druid 5
Medium (6'8") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Tawna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. She keeps her white hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the north. Over the years she perfected her riding and shooting skills. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she's repulsed by the pc

Flaws: Antagonistic, Addict, Fearful. Bonds: Immigrant, Nature. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Tawna Wildcloak, Female Halfling Paladin 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 3 Alchemist’s fire.


Social Check DCs


Juliana Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in violet turtlenecks beneath a brown coat with green slacks. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are blue.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Juliana is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Juliana Van Es, Female Half-Elf Cleric 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)5 (-3) 12 (+1)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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