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Flame Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple black line shooting up and back down. She is physically well-built. Her fur is cinnamon and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Flame has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she is content

Flaws: Addict, Secretive, Impulsive, Disease. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Flame Prim Posies, Female Tabaxi Monk 7
Medium (5'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with brown stripes complete with hood. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Burgell is combative with any and all who dare try his patience in the slightest.

History: Burgell was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Burgell took refuge in the large cave and found the beat up scimitar and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Nature, Rich. Occupation: Marshal

Voice: American accent

Attributes [hide]

Burgell Fiddlefen, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 2 Holy water. 3 Thunderstones. 4 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Mozikth Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His white crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Military, Family. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Mozikth Mystan, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Athletics +6
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +6

Possessions: 5000 sp. Violet garnet (1000 gp). Moss agate (13 gp). Red-brown spinel (150 gp). Chrysoprase (80 gp). Violet garnet (1000 gp). Banded agate (13 gp).


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His red fur is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Slave. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Gale Prim Posies, Male Tabaxi Commoner 8
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 40 pp. Lapis lazuli (12 gp). Alexandrite (500 gp). Star rose quartz (40 gp). Silver pearl (60 gp).


Social Check DCs


Philomena Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has black hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Dilettante like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined. Flaws: Mundane. Bonds: Poor, Attractive, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Philomena Stoutman, Female Halfling Warrior 16
Small (2'8") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 76 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 6000 gp. Azurite (6 gp). Pink pearl (150 gp). White opal (1300 gp). Chrysoberyl (150 gp). Brown-green garnet (150 gp). Tiger eye turquoise (6 gp). Jade (150 gp). Lapis lazuli (6 gp). Moonstone (40 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Golden pearl (150 gp). Rhodochrosite (6 gp). Rock crystal (40 gp). Smoky quartz (40 gp). Black pearl (700 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs


Marigold Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.

History: The child of a Jeweler, who enjoyed hunting, Marigold was taken on many hunting expeditions. Through the years after Marigold was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Marigold's mother didn't care for her much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marigold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Poor, Nature. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Marigold Fastfoot, Female Halfling Ranger 16
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 10000 gp. Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mindartis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright tan suits and hats. With bright auburn hair and a scraggly beard. His eyes are blue and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Mindartis Ostoroth, Male Elf Bard 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, History +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: Azurite (11 gp). Eye agate (11 gp). Star rose quartz (30 gp).


Social Check DCs

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