Pelaios Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Pelaios was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Pelaios's mother didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Gardain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He has the majority of his body covered in plate. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 6 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He has achieved small success as a Gardener.
Motivation: To get a good night's sleep; and balancing his hectic life and new gardener responsibilities is difficult
Flaws: Insomniac. Bonds: Job, Religious, Immigrant. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He wears a top hat to cover his moderate length white fur. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: He was born in the north. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. He wears an eyepatch.
Personality: Eccentric and domineering, Joser will drive conversation. He is obsessed with his god.
History: The child of western immigrants he idolized his mother. Joser was born on a far western forest where he grew up under the tutelage of his mother, an expert Stylist. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. 1 Chain shirt.
Griselda Cromwell, Female Human [Permalink]
Personal [hide]
Description: A 6'1" northern woman, she wears a fancy brown dress. Her chestnut hair is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture
Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Moonstone (60 gp). Iolite (60 gp). Tiger eye turquoise (14 gp). Chalcedony (60 gp).
Mara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is well dressed, constantly wearing a blue suit, red shirt, and grey tie. She has a hunchback. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt.
Spear Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long red fur kept up in a rat tail. This hazel eyed northerner is not easily forgotten.
Personality: She is irascible and easily irritated. She has a minor phobia of water and hates getting wet.
History: She was raised in a island tribe. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Nature. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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