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NPC Generator

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Advanced [show]


Aasathra Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. Her crest, while still mostly green, has prominent grey streaks. Her gold eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.

History: Aasathra was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.

Motivation: Doesn't want to be a Stableman and was forced into it by her family; and an old rival family wants her found

Flaws: Greedy, Impulsive. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Aasathra Phrahdrandon, Female Dragonborn Wizard 8
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: Sard (80 gp). White pearl (110 gp). Amber (110 gp). Banded agate (16 gp).


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears a wide-brimmed hat to cover her moderate length rusty crest. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a forest tribe. Thava liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Ugly, Mundane. Bonds: Nature. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Rogue 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)11 (+0) 4 (-3)8 (-1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Arannis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an entirely blue suit with yellow socks and a vest with buckled shoes. His chestnut hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east his family was never financially stable. Arannis was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Laborer. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Job, Poor, Immigrant. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Arannis Rothenel, Male Elf Warlock 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs


Cask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. Her orange fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Cask was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC.

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Has a crush, Adventurer. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Cask Grass, Female Tabaxi Barbarian 16
Medium (6'0") Tabaxi, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 175 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 5000 gp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (20 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (170 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His white fur is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Drifting studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Guardian. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Barbarian 6
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 50000 cp. Lapis lazuli (9 gp). Moss agate (9 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She sports golden long hair. Her eyes are green and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born in the east, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. She has never given up on her poetry dream.

Motivation: To share knowledge with the world; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Artistic, Logical. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Sybil Dumph, Female Half-Elf Sorcerer 9
Medium (5'2") Half-Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)11 (+0) 12 (+1)5 (-3)
Skills Religion +3, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Hematite (15 gp). Chalcedony (40 gp). Azurite (15 gp). Malachite (15 gp). Fire opal (400 gp).


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: He can speak with the recently deceased. A true patriot, Naill would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Naill studied abroad. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Gifted. Flaws: Insane. Bonds: Military, Adventurer, Enemies. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Naill Holimion, Male Elf Warlock 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 130 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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