Matilda Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, grey shirt, and brown tie. She wears her blonde hair up in a very large beehive style do. Her face is scarred and worn.
Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her mother. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: Revenge.
Ideals: Extrovert, Fighting, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 48000 sp. 1 Half-Plate. 1 Banded mail.
Thamior Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He wears his golden hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: Thamior is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He used his abilities to travel the world and help people.
Motivation: Elven compassion.
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Racist. Bonds: Mentor. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bimpnottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her white hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Insomniac, Impulsive. Bonds: Poor. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 41000 sp.
Mardred Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is dressed in a clean grey cloak covering her clean studded leather, she is not a threatening figure. Her auburn hair is knotted and matted. Her green eyes peer out from beneath her small grey hat.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich eastern family. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she feels threatened by others
Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 380 gp.
Megren Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her blue crest is slicked back into a classic pompadour. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not trust anyone and sleeps with one eye open.
History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Pikar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north, but his parents moved at a very young age to the south. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He feels threatened by others; and to reunite with his old friends
Flaws: Shy, Fearful. Bonds: Enemies, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Solid gold idol (800 gp). Solid gold idol (800 gp).
Reirak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His hair is black and curly. He is very pretty but has cold, dead eyes.
Personality: Reirak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reirak took refuge in the old dungeon and found the beat up shield and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 30 gp. 1 Chain shirt.
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